Hey Tammy, I feel the same way, and like Nicolas H. I haven't quite cracked the nut on this either (cool GPT idea btw, I'll give it a shot). Simply because my personal experience was from presenting on behalf of a company, not individually. Although that did build a small following for me in that industry (games/esports). I do believe putting yourself out there like you have done with this post is a step in the right direction. You'd be pleasantly surprised how your unique experience will likely resonate with many people. Just as both Nicolas and I relate to what you shared. I have had experience working with content creators who have a personal brand. Here are a few things they shared with me;
Find & identify specific themes you find interesting and enjoy. If you find yourself often drawing attention from people around specific topics (networking, what you mentor juniors, things you've learned from leaders/mentors, etc.), that's a clue. If you found it valuable, it likely is valuable to someone else.
Be clear on your 'why' - What are you passionate about? What do you want to share? There are times when it gets hard, if your why is clear, it will guide you through.
"Just post" - The first step is to just post something and experiment. Many creators struggled for months before something "clicked".
Hope that helps! Feel free to DM me if you'd like to chat more about it.
MagicPatterns: Decent for UI focused prototypes
Lovable/Bolt/v0: Great for early concept prototyping
Replit: Tried once, since I already tried the 3 above, I didn't go beyond 1 prompt.
Cursor: As Nicholas P. said, great for MVP. From what I'm seeing, a beast in the hands of a 10x senior dev
Claude (Opus): I've built a simple landing page using a combination of MagicPatterns & Claude. My site ended up being almost free vs other tools.
As Himat G. shared, it does ultimately need an actual dev to look at it before making it a real product. Along with the support to maintain and continue to make improvements based on user feedback. We're not quite at the [concept to a reliable product] level in vibe coding (yet). We're even further away the more complex the concept is, or the product gets.